Modulating Human Subjective
Time Experience
University of Luxembourg
The VR/AR Lab is part of the Department of Computer Science at the University of Luxembourg (UL). We develop and explore immersive mixed and mediated reality experiences, novel context-aware applications and distributed virtual environments. Our research on collaborative and socio-technical systems mainly focuses on the following aspects:
- Immersion
- Interactivity
- Context-Awareness
- Adaptivity
- Agency
- Representation
Jean Botev is a senior research scientist at the University of Luxembourg. His research interests include self-organization, mediated reality, and collaborative socio-technical systems. With a background in Computer Science and Media Studies, he focuses mainly on how social and technical systems interrelate to develop novel context-aware and immersive applications. Before coming to Luxembourg, he was at City University, London (UK) and the University of Trier (Germany). Dr. Botev is a founding member of the Collaborative and Socio-Technical Systems (COaST) research group and leading the VR/AR Lab at the Department of Computer Science.
André Stemper is a communication engineer with 18 years of experience working at the University of Luxembourg. He specialized in the fields of RF electronics, FPGA design, embedded and high-speed digital systems, currently supporting research projects at the Faculty of Science Technology and Medicine. His main interests are in electromagnetism and optics.
Sahar Niknam received her BSc. degree in robotics engineering at Shahrood University of Technology in Iran and after visiting a couple of master degree programs in philosophy of science (Sharif University of Technology, Iran) and creativity studies (SUNY Buffalo College, US), she completed her MSc. studies in cognitive science with a focus on AI and VR at Osnabrück University, Germany. A creative computational mind and computational predictability of collective behaviors are Sahar’s biggest dreams.
Stéven Picard is a doctoral candidate supervised by Jean Botev at the University of Luxembourg in the department of computer science as part of the AR/VR Lab. He obtained a master's degree in information technology and computer engineering from Abo Akademi (Turku, Finland) as well as a computer engineering degree from INSA Rennes (Rennes, France). His main interests are in building immersive and interactive applications and how to use those for research topics such as time perception.